Forgotten World

Forgotten World

Produced by: The Forgotten World Team
Website: Forgotten World
Forum: Ultima Fan Project – Forgotten World @ Ultima Codex

Ultima 9 v1.19H

A major Forgotten World patch, which corrects the flying rune bug among many other things.


The History of the Revocanda

This story chronicles the struggles of the mages of Britannia to restore the moongates to working order after the events of Ultima 7.


The Recovery of the Moonstones, Volume 1

The first volume of a multi-part series of stories chronicling the efforts of Mariah to recover the lost Moonstones prior to the events of Ultima 9.

Previous Releases:

Ultima 9 v1.19G

A Forgotten World patch. This one adds Mariah and Jaana to Moonglow and Yew and includes the music fix of the first patch. Requires patch 1.19f.


Ultima 9 v1.19f.01

A Forgotten World patch. This one fixes the music bugs in Valoria, Skara Brae, and Minoc. Requires patch 1.19f.


Forgotten Hallows Rise 2010

A Halloween-themed mod for Ultima 9, by the Forgotten World team.


Forgotten World Self-Made Nonfixed File

The first Forgotten World patch, a modified version of the Ultima 9 nonfixed file.

Music Tracks:

Listen (Stones):

Ruins of the Hold

A song composed for Forgotten World.


Stones

A new version of the classic Ultima tune, arranged for Forgotten World.

Forgotten World started as the Freedom Mod for Ultima 9: Ascension, assembled by Michael “FIrstKnight” Menapace in response to the more linear feel of the plot of this last Ultima title. The mod didn’t do much to alter the order of events in the game, however. What it did do was alter some aspects of the structure of Britannia, eliminating obstacles that previously prevented players from roaming the land freely.

Eventually, the project grew into what became known as Forgotten World, and a team joined FIrstKnight — notably Iceblade, Hawkwind, and Nimdraug.  Both Nimdraug and FIrstKnight would leave the project, but the project itself forged on; it gained a website and grew more ambitious, evolving into an attempt to fully decode the Ascension game files with an eye toward editing significant portions of the game.  During this time, Iceblade became the project lead.

After a couple of years, Firstknight returned to the team, and Forgotten World became an umbrella project for two separate endeavors:  Forgotten World and Beautiful Britannia. Both efforts seek to significantly improve the game and share a common set of tools and resources, with the biggest difference being in terms of scope.

In essence, Beautiful Britannia will be a modification of the original Ultima 9, and will include numerous patches, improved landscapes, and upgraded graphics.  Forgotten World proper will be a full in-engine remake of Ultima 9, and will include an improved plotline that attempts to merge U9’s canon with the Ultima canon while providing a more engaging narrative worthy of the title Ultima.  The remake will also include a greatly expanded game world built largely from scratch that includes towns and population larger than seen in any of the original Ultima titles.

16 Responses

  1. iceblade says:

    Actually there are really three separate-ish projects under Forgotten World, the first is a more polished version of the game, the second is Beautiful Britannia (which will include eventually the aforementioned patches, and a third, more involved project that will practically be a remake with heavily alterations to much of the game including an all new surface map with expansions and alterations to gameplay, story, shape, and size of the dungeons.

  2. iceblade says:

    News update posted and patch uploaded.

  3. Dober says:

    Where are the downloads for Forgotten Worlds 1.19h and 1.19g? The official site redirects me to this site.

  4. Serendipitous Dragon says:

    @Dober: Until WtF finds the time to fix the links you may want to check this site for the patches in question: http://www.forgottenworld.de/index.php/downloads/other-downloads

  5. Dober says:

    Thanks mate. Just downloaded them 🙂

  1. August 26, 2012

    […] it lacks our patches, but that can be easily rectified by visiting our downloads page or our page over at the Ultima Codex. Speaking of patches, we are releasing our next patch: 1.19H. In addition […]

  2. August 26, 2012

    […] addition to announcing the release of the latest Forgotten World patch for Ultima 9, Iceblade also explained in some detail a series of settings changes that can be […]

  3. August 28, 2012

    […] This is probably the correct stance for him to take. Realistically, the GOG version of the game is — from now on — going to be the go-to release of Ultima 9 for pretty much everyone, and it was in fact the GOG-released Ultimas that Pix first built his patcher to support. The GOG version of the game is already patcher to version 1.19f, which is the last patch released for the game prior to Forgotten World’s various bugfixed and updates. […]

  4. September 22, 2012

    […] cut during production. Jaana has been restored as an NPC that can be encountered in the game by the Forgotten World project, but some of the locations — e.g. Asylum — cannot be accessed in normal […]

  5. October 11, 2012

    […] – Hello fellow Ultima fans, I’m Iceblade Dragon. Leader for team Forgotten World (FW) and project lead for both the Ultima IX patches project and Ultima IX: Forgotten World. With […]

  6. January 30, 2014

    […] its “Unlimited” spinoff (a more lush Ultima 9 with a few additions and revisions), and Forgotten World proper (now an in-engine remake, which will feature many corrections and updates). Beautiful […]

  7. February 2, 2014

    […] can grab a copy of the book (PDF format) from either the Forgotten World project entry here or via the Downloads page at the Forgotten World […]

  8. March 19, 2014

    […] can grab the book, in PDF format, from either the project entry here or the Forgotten World downloads […]

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