Produced by: The Forgotten World Team
Website: Beautiful Britannia @ Forgotten World
Beautiful Britannia started as a ‘Freedom Mod’ for Ascension, assembled by Michael Menapace in response to the more linear feel of the plot of this last Ultima title. The mod didn’t do much to alter the order of events in the game, however. What it does do is alter some aspects of the structure of Britannia, eliminating obstacles that previously prevented players from roaming the land of Britannia freely.
Eventually, the project grew into what became known as Forgotten World, and a team joined FIrstkniGHT. FIrstkniGHT himself left the team for a while, though the project moved on; it gained a website and grew more ambitious, evolving into an attempt to decode the Ascension game files with an eye toward building a world and game editor, in order to provide players with a better experience.
Firstknight (slight spelling change) then rejoined the team, and the project split into two separate projects as a result: Beautiful Britannia (which aims to create a more “lush” version of the original Ultima 9 game world) and its “Unlimited” spinoff (a more lush Ultima 9 with a few additions and revisions), and Forgotten World proper (now an in-engine remake, which will feature many corrections and updates). Beautiful Britannia also aims to replace many of the lower-resolution textures in the game with higher-resolution textures, to further improve the look and feel of Ultima 9.